Localization
{

    zh-cn
    {
        #TOOLBAR_UI_OK = 确定
        #TOOLBAR_UI_CANCEL = 取消
        #TOOLBAR_UI_FOLDER_SETTINGS = 文件夹设置
        #TOOLBAR_UI_BUTTON_ICON = 按钮图标:
        #TOOLBAR_UI_BUTTON_TOOLTIP_TEXT= 按钮提示文本:
        #TOOLBAR_UI_SELECT_ICON = 选择图标
        #TOOLBAR_UI_CONFIGURE_VISIBLE_BUTTONS = 配置可见按钮...
        #TOOLBAR_UI_CONFIGURE_VISIBLE_BUTTONS_HINT = 配置工具栏可见按钮

        #TOOLBAR_UI_CONFIGURE_SCALE = Configure Scaling...
        #TOOLBAR_UI_CONFIGURE_SCALE_HINT = Configure Button Size 
        #TOOLBAR_UI_SCALE_VISIBLE_TITLE = Adjust Button Scaling
        #TOOLBAR_UI_SCALE_FOLLOW_APP_SCALE = Follow KSP App scale
        #TOOLBAR_UI_SCALE_FOLLOW_UI_SCALE = Follow KSP UI Scale
        #TOOLBAR_UI_SCALE_USE_SLIDER = Use slider to adjust scale

        #TOOLBAR_UI_UNLOCK_POSITION_AND_SIZE = 解除位置和大小锁定
        #TOOLBAR_UI_LOCK_POSITION_AND_SIZE = 开启位置和大小锁定
        #TOOLBAR_UI_UNLOCK_BUTTON_ORDER = 解除按钮顺序锁定
        #TOOLBAR_UI_LOCK_BUTTON_ORDER = 开启按钮顺序锁定
        #TOOLBAR_UI_DEACTIVATE_AUTO_HIDE = 禁用贴边自动隐藏
        #TOOLBAR_UI_ACTIVATE_AUTO_HIDE = 启用贴边自动隐藏
        #TOOLBAR_UI_HIDE_BORDER = 隐藏边框
        #TOOLBAR_UI_SHOW_BORDER = 显示边框
        #TOOLBAR_UI_UNITY_SKIN = 使用 Unity 'Smoke' 皮肤
        #TOOLBAR_UI_KSP_SKIN = 使用 KSP 皮肤
        #TOOLBAR_UI_CREATE_NEW_FOLDER = 新建文件夹...
        #TOOLBAR_UI_CREATE_NEW_TOOLBAR = 新建工具栏
        #TOOLBAR_UI_DELETE_TOOLBAR = 删除工具栏...
        #TOOLBAR_UI_DELETE_TOOLBAR_TITLE = 删除工具栏
        #TOOLBAR_UI_DELETE_TOOLBAR_HINT = 删除当前工具栏?
        #TOOLBAR_UI_ABOUT = 关于工具栏插件...
        #TOOLBAR_UI_NEW_FOLDER = 新建文件夹
        #TOOLBAR_UI_EDIT_FOLDER_SETTINGS = 修改文件夹设置
        #TOOLBAR_UI_DELETE_FOLDER = 删除文件夹
        #TOOLBAR_UI_DELETE_FOLDER_HINT = 是否删除当前文件夹? 文件夹内的按钮将被移动到主工具栏.
        #TOOLBAR_UI_CONFIG_VISIBLE_TITLE = 工具栏按钮可见性
        #TOOLBAR_UI_CONFIG_VISIBLE_BUTTON = 配置当前游戏场景中应该显示哪些按钮.
        #TOOLBAR_UI_CONFIG_VISIBLE_BUTTON_NOTE = 注意：虽然这些按钮在这里显示，但是插件依然可以决定隐藏游戏中的按钮.
        #TOOLBAR_UI_CLOSE = 关闭
    }
}
