// Generated by Kerbal Konstructs

STATIC
{
	mesh = SoundCube.mu
	scale = 1
	name = SoundCube
	author = GER-Space
	title = Sound Cube 500m + 250m falloff range
	category = Sound
	manufacturer = GER-Space
	description = A Transparent box which can be scaled to size the area where sound should be heared
	keepConvex = True
	isSquad = False
	DefaultFacilityType = None
	MODULE
	{
		name = AudioPlayer						//internal
		namespace = KerbalKonstructs					//internal
		audioClip = Squad/Sounds/editorLoop01  				//Sample Name
		minDistance = 500						// range of voll volume
		maxDistance = 750						// Maximum range
		loop = true							// play the sample as a loop
	}
}
