// Generated by Kerbal Konstructs

STATIC
{
	mesh = KKflagDemo.mu
	module = Part
	scale = 1
	static = true
	DefaultLaunchPadTransform = 
	author = Spanner
	title = Test for AdvTexture
	category = none
	cost = 0
	manufacturer = SM Marine
	description = AdvTexture billboard featuring your underground Color as gras
	name = AdvTextureDemo
	DefaultFacilityType = none
	keepConvex =  true

	MODULE
	{
		name = AdvancedTextures
		namespace = KerbalKonstructs
		transforms = FlagQuad // The Texture transform name
		_MainTex = BUILTIN:/ksc_exterior_terrain_ground
	}
}